This blog post exists primarily to alert appreciators of giant imaginary Internet robots to the fact that MechWarrior Online is, as I write this, about to start a double-XP weekend, thus making it easier to earn shiny customisations for your 'Mechs.
The twelve-jump-jet Spider-5V is also a barrel of laughs, and marginally useful in the base-capturing "Conquest" game mode. But it's almost completely unarmed (would you like two little lasers or one big one?), and the game currently has a 150 km/h speed limit that makes the Jumping Spider easy meat for more sensible light 'Mechs. The king of which is still the extremely practical ECM Raven 3L.
But Spiders are still all over the place at the moment, on account of being new. And they're cheap. So if you can't afford anything better to level on this double-XP weekend, go ahead and tear around in a Spider, and see if you can beat this:
The rest of the team was dead. Five or six enemies remained. We were royally boned.
I was in my ECM Spider with three Medium Lasers.
I decided to go out by running around an Atlas and shooting him in the knees.
The various deceased spectators were highly uncertain that this novel strategy would achieve anything of note.
But I was not being completely quixotic.
Big 'Mechs, you see, often economise on leg armour, precisely because enemies usually try to blow off arms full of scary guns, or just drill through the torso into the engine, rather than plinking at legs.
Round and round I went. Pew pew. Pew pew pew. Pew.
And it was working. His leg armour in my target display went yellow, then orange, then red.
Someone blew my arm off. One torso-mounted laser left.
Round and round. Pew. Pew. Pew.
His leg armour went away.
As, in time, did one of his legs.
Spectators very impressed.
I had time to type "ha!" into chat before someone blew me to bits.