The 3.5Mb Amazon page

This Daily WTF post amused me much more than is reasonable.

Amazon will presumably fix this listing in the near future, so I downloaded the page source for posterity. If you for some reason want to view its full 3,677,481 byte magnificence - I recommend you use a text editor, not a browser - you can find a Zipped version of it here.

Disk space needed: %#$@ megabytes

(This post was originally titled "Disk space needed: ¶Å§œ‡ megabytes", but that HTML entity code brilliance caused it to bork a couple of my RSS feeds.)

I'm rehabilitating a non-savvy friend's old computer. It's not nearly as disgusting as I feared it would be, but it still has Stuff Doesn't Work Disease. Everything you try to do - scan for malware, update virus definitions, et cetera - just... doesn't work, in one way or another.

I'll dig through it in due course, but the installation window for the latest version of Spybot sums it up.

Munged Spybot install window

(PrevX kinda worked, and kinda didn't, possibly because of the antique version of Norton Antivirus that I just uninstalled because it can't be updated...)

(Previously.)

On Skimming

So Penny Arcade has been screwed up for, oh, hours now, with no comic to go with the most recent news. No doubt it'll be fixed soon, but I just wasted a couple of minutes seeing whether I'd ad-blocked the comic image or something.

I did that because the excellent Pennypacker Firefox extension, which allows collaborative tagging of PA strips to replace the descriptive alt tags they all lost when PA "upgraded" its site, was showing me a bunch of tags under the invisible comic.

I automatically assumed those tags had been entered by people who, unlike me, were able to see the comic.

Pennypacker tags

I guess I should have read them, huh.

Cook My Dinner, Wench: The Manly Game, For Men

The other day, when idly browsing eBay, I found a listing for "POW! The Cannon Game For Boys".

I suddenly remembered it. That very game had been one of the stack we used to play when we went down the coast for the holidays.

(There was also a large pile of dog-eared 1960s comics, all of which I pored over at very great length. They included a colour reprint of the one that inspired a Mythbusters stunt.)

To be honest, we didn't actually play "POW!" very often, since it was a pretty dud game. It had little stand-up cardboard soldiers and marble-shooting spring cannons, which sound like a recipe for a diverting piece of entertainment. But the cannons had very little power, and the cardboard base was bouncy enough to make the whole exercise pretty random.

Still, y'know, it wasn't bad for 1964.

("POW!" certainly beat the heck out of the two-years-older "Squatter: The Australian Wool Game", which provided an intoxicating mix of incomprehensibility and tedium to hundreds of thousands of Australian children, possibly as a way of preparing them for the task of filling out income tax forms. If you need a lot of little plastic sheep-head tokens for some other game, though, "Squatter" can't be beat.)

The vintage also explained the "For Boys" thing. Sexism in toys is still very much alive, but I reckon the 60s was the last time it was actually made clear in big words on the box.

Until today, though, I had no idea that "POW!" had a sister game. Which was largely the same, but at the same time completely different.

I give you: "WOW! The Pillow Fight Game For Girls"!

Dialogs That Inspire Confidence

If you've got your font sizes set larger than normal (in this case, because your 17 inch screen has 2304000 pixels), and you accept Microsoft's strong recommendation that you install IE7 (yes, Firefox is the default browser), the why-you-should-install dialog will not look the way Microsoft intended it to.

It will look like this.

Mangled dialog

I think the mangulation is in a particularly apposite spot. I don't know about you, but I've always thought IE had a very Overstruck text look.

Feline Window-Digging: A Case Study

We have three cats, two of which do not care enough about going outside to bother making tiny sad kitten noises about it. The one that does care enough gets to go out for an hour or three a day. The younger two stay in.

Millie (previously), however, does occasionally find the great outdoors interesting.

Specifically, she finds it interesting when there's another cat out there.

Like the ginger cat that lives next door, for instance.

When she sees another cat, she does a thing.

And this is the thing that she does.

She'll keep doing it for about as long as the other cat hangs around. Several minutes non-stop, sometimes. Note that the ginger cat is so used to it that he doesn't even bother looking.

When the other cat goes away, Millie's walnut-sized brain drops out of Scrabble Mode, and she wanders off peacefully to return to her principal occupation, which is sleeping.

In A World where people, uh, race around rocks...

I cannot recall previously encountering a game promo video that used one of the famous "In A World" voiceover artists.

The reason for that is pretty simple, of course. Don LaFontaine and/or Hal Douglas (I'm not enough of an expert to be able to tell them apart) are expensive, and most games cannot even pretend to have enough gravitas to justify one of those Overblown Voice-Overs.

OK, sure, maybe an RPG or a big-ass space shooter could pull it off, but this is "MotorStorm", which doesn't even appear to have guns in it. It's just a very pretty off-road racing game for the PS3.

But, nonetheless, it would appear that "In this ageless valley, a new breed of warrior has been born." Et cetera.

Don and Hal have done better work.

On the off-chance that you haven't seen it, here's Don and everybody else who's anybody in the movie trailer voice industry except Hal:

And here's Hal:

He loves it really

With respect and appreciation, I present:

The Metafilter "Tell Us What You Really Think" Award Winner for this Christmas Eve (PST), 2006.

I thank you.